|Number of players||Single-Player|
|Platforms||Atari 2600, Odyssey 2|
Spider-Man was the second Spider-Man video game (the first being Questprobe #2 for the Commodore 64), released in 1982 for the Atari 2600 and developed by Parker Brothers. Spider-Man was first introduced to video games in Questprobe, though it wasn't considered a video game by many since it mainly consisted of text commands. Spider-Man for the Atari 2600 is mostly considered Spider-Man's debut in video games. Originally, the game was only for the Atari 2600, but Parker Brothers developed an Odyssey 2 version of the game as well, although it was never officially released.
The Green Goblin set a super bomb on top of a sky scraper. Spider-Man's goal is to defuse the super bomb by getting past the Green Goblin and all of his henchman. Spider-Man basically scales buildings and uses web lines in this game. Climbing the building, he must avoid the Green Goblin's helpers as they come out of windows. If Spider-Man gets hit by one of the henchman or a bomb, his web line gets cut. He can fall to his death this way, but it's possible to use a quick web line before falling so Spider-Man doesn't die. Spider-Man's web fluid depleting, he has to get to the top where he meets Green Goblin. Avoid him to get all the way at the top of the building, where the score is calculated. You are then taken to the next level, which is more challenging. Though Spider-Man wasn't very popular and it gets repetitive, it is considered a classic of the Atari 2600 by many.